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Dodajanje dejanj

Več informacij o Kirigamijevih aktivnostih nam bo pomagalo, da bo naša aplikacija še bolj uporabna.

Povzetek

Doslej smo zgradili preprosto aplikacijo, ki lahko prikazuje kartice. Vendar uporabnik trenutno ne more dodati novih kartic v pogled kartic.

V tem učbeniku, bomo videli akcije Kirigami. Te nam bodo pomagale dodati interaktivnost v našo aplikacijo na dosleden, hiter in dostopen način.

Dejanja

A Kirigami.Action encapsulates a user interface action. We can use these to provide our applications with easy-to-reach actions that are essential to their functionality.

Če ste že prej uporabljali aplikacije Kirigami, ste zagotovo že spoznali interakcijo z Kirigami Actions. Na tej sliki lahko vidimo dejanja na desni strani naslova z različnimi ikonami. Kirigami Actions lahko prikažemo na več načinov in lahko naredijo veliko različnih stvari.

Dodajanje odštevanj

Aplikacija za odštevanje je precej neuporabna brez možnosti dodajanja odštevanja. Ustvarimo akcijo, ki nam bo to dovolila.

pageStack.initialPage: Kirigami.ScrollablePage {
    // Druge lastnosti strani...
    actions: [
        Kirigami.Action {
            id: addAction
            icon.name: "list-add-symbolic"
            text: i18nc("@action:button", "Add kountdown")
            onTriggered: kountdownModel.append({
                name: "Kirigami Action added card!",
                description: "Congratulations, your Kirigami Action works!",
                date: 1000
            })
        }
    ]
    // ...
}

We are placing our Kirigami.Action within our main page from the previous tutorials. If we wanted to, we could add more actions to our page (and even nest actions within actions!).

Zgoraj uporabljeni oklepaji [] so podobni poljem JavaScript, kar pomeni, da jim lahko posredujete eno ali več stvari, ločenih z vejico:

// Splošno polje komponent JavaScript:
variable: [ component1, component2 ]
// Posredovanje niza dejanj Kirigami v QML:
actions: [ Kirigami.Action {}, Kirigami.Action {} ]

Lastnosti id in text morate poznati iz prejšnjih vadnic. Vendar bi morala biti podedovana lastnost Action.icon zanimiva: gre za objekt z več lastnostmi omogoča prikaz določenih ikon za vaša dejanja. Na srečo moramo za uporabo ikon KDE zagotoviti samo lastnost imena za lastnost ikone, icon.name.

Prožilnik onTriggered je najpomembnejši. To bo naredila naša dejavnost, ko bo uporabljena. Opazili boste, da v našem primeru uporabljamo metodo kountdownModel.append modela 'kountdownModel', ki smo ga ustvarili v prejšnjih vajah. S to metodo lahko v naš model seznama priložimo nov element. Ponujamo mu predmet, ki ima ustrezne lastnosti za naše odštevanje (ime - name, opis - description in datum bodoče lokacije - placeholder date).


Vsakič, ko kliknemo naš gumb "Add kountdown" na zgornjem desnem kotu, je dodano naše odštevanje po meri

Vsakič, ko kliknemo naš gumb "Add kountdown" na zgornjem desnem kotu, je dodano naše odštevanje po meri

Mobilna verzija

Mobilna verzija

Globalni predal

The next component is a Kirigami.GlobalDrawer. It shows up as a hamburger menu. By default it opens a sidebar, which is especially useful on mobile, as the user can just swipe in a side of the screen to open it. Global drawers are useful for global navigation and actions. We are going to create a simple global drawer that includes a "quit" button.

Kirigami.ApplicationWindow {
    id: root
    // Druge lastnosti oken...
    globalDrawer: Kirigami.GlobalDrawer {
        isMenu: true
        actions: [
            Kirigami.Action {
                text: i18n("Quit")
                icon.name: "application-exit-symbolic"
                shortcut: StandardKey.Quit
                onTriggered: Qt.quit()
            }
        ]
    }
    // ...
}

Here, we put our global drawer inside our application window. The main property we need to pay attention to is GlobalDrawer.actions, which takes the form of an array of Kirigami.Action components. This action has an appropriate icon and executes the Qt.quit() function when triggered, closing the application.

Since we are keeping our global drawer simple for now, we are setting the GlobalDrawer.isMenu property to true. This displays our global drawer as a normal application menu, taking up less space than the default global drawer pane.

Globalni predal

Globalni predal

Globalni predal kot meni

Globalni predal kot meni

Dejanja so kontekstualna

Kirigami components are designed in such a way that the place where you put Kirigami Actions is relevant. As seen above, if you add actions to a Kirigami.Page, Kirigami.ScrollablePage or any other derivative Page component, they will show up on the right side of the header in desktop mode, and on the bottom in mobile mode.

Similarly, if Kirigami Actions are added to a Kirigami.GlobalDrawer, they will show up in the resulting drawer or menu.

Drugi primeri dejanj Kirigami, ki se prikazujejo drugače glede na njihovo nadrejeno komponento, so:

Med drugimi komponentami Kirigami.

Naša aplikacija do sedaj

Main.qml:
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import QtQuick
import QtQuick.Layouts
import QtQuick.Controls as Controls
import org.kde.kirigami as Kirigami

Kirigami.ApplicationWindow {
    id: root

    width: 400
    height: 300

    title: i18nc("@title:window", "Day Kountdown")

    // Global drawer element with app-wide actions
    globalDrawer: Kirigami.GlobalDrawer {
        // Makes drawer a small menu rather than sliding pane
        isMenu: true
        actions: [
            Kirigami.Action {
                text: i18n("Quit")
                icon.name: "application-exit-symbolic"
                shortcut: StandardKey.Quit
                onTriggered: Qt.quit()
            }
        ]
    }

    ListModel {
        id: kountdownModel
        ListElement {
            name: "Dog birthday!!"
            description: "Big doggo birthday blowout."
            date: 100
        }
    }

    Component {
        id: kountdownDelegate
        Kirigami.AbstractCard {
            contentItem: Item {
                implicitWidth: delegateLayout.implicitWidth
                implicitHeight: delegateLayout.implicitHeight
                GridLayout {
                    id: delegateLayout
                    anchors {
                        left: parent.left
                        top: parent.top
                        right: parent.right
                    }
                    rowSpacing: Kirigami.Units.largeSpacing
                    columnSpacing: Kirigami.Units.largeSpacing
                    columns: root.wideScreen ? 4 : 2

                    Kirigami.Heading {
                        Layout.fillHeight: true
                        level: 1
                        text: date
                    }

                    ColumnLayout {
                        Kirigami.Heading {
                            Layout.fillWidth: true
                            level: 2
                            text: name
                        }
                        Kirigami.Separator {
                            Layout.fillWidth: true
                            visible: description.length > 0
                        }
                        Controls.Label {
                            Layout.fillWidth: true
                            wrapMode: Text.WordWrap
                            text: description
                            visible: description.length > 0
                        }
                    }
                    Controls.Button {
                        Layout.alignment: Qt.AlignRight
                        Layout.columnSpan: 2
                        text: i18n("Edit")
                    }
                }
            }
        }
    }

    pageStack.initialPage: Kirigami.ScrollablePage {
        title: i18nc("@title", "Kountdown")

        // Kirigami.Action encapsulates a UI action. Inherits from Controls.Action
        actions: [
            Kirigami.Action {
                id: addAction
                // Name of icon associated with the action
                icon.name: "list-add-symbolic"
                // Action text, i18n function returns translated string
                text: i18nc("@action:button", "Add kountdown")
                // What to do when triggering the action
                onTriggered: kountdownModel.append({
                    name: "Kirigami Action added card!",
                    description: "Congratulations, your Kirigami Action works!",
                    date: 1000
                })
            }
        ]

        Kirigami.CardsListView {
            id: cardsView
            model: kountdownModel
            delegate: kountdownDelegate
        }
    }
}