Tiraderak
Drawers are panels that slide out of the sides of the application window. They can be populated with interactive elements such as Kirigami Actions, buttons, text, and more.
Drawers come in different types, shapes, and forms. In this page we will go over each type and provide an overview of their characteristics.
Tiradera globala
The global drawer is a standard feature in KDE's mobile applications and can sometimes be found in their desktop incarnations too. It contains an application's main menu: included here are any functions that are not specific to the current page but still significant to general navigation or interaction within the application.
It can be activated by tapping the hamburger menu or by swiping from the left edge to the middle of the screen in Left to Right mode or from the right edge in Right to Left mode.
Kirigami.GlobalDrawer components are what we use to create such drawers. These are set to the globalDrawer property of the Kirigami.ApplicationWindow that forms the basis of our Kirigami application.
Kirigami.ApplicationWindow {
globalDrawer: Kirigami.GlobalDrawer {
actions: [
Kirigami.Action {
text: "Kirigami Action 1"
},
Kirigami.Action {
text: "Kirigami Action 2"
},
Kirigami.Action {
text: i18n("Quit")
icon.name: "gtk-quit"
shortcut: StandardKey.Quit
onTriggered: Qt.quit()
}
]
}
...
}

Goiburua
Headers can be used to place sticky components at the top of your global drawer. Header components will stay in place even if your global drawer contains nested Kirigami actions that replace the current layer on the global drawer.
Your chosen header component can be set with the global drawer's header
property.
globalDrawer: Kirigami.GlobalDrawer {
header: Kirigami.AbstractApplicationHeader {
contentItem: Kirigami.SearchField {
id: searchField
Layout.fillWidth: true
}
}
actions: [
Kirigami.Action {
text: "Kirigami Action 1"
},
Kirigami.Action {
text: "Kirigami Action 2"
},
Kirigami.Action {
text: i18n("Quit")
icon.name: "application-exit"
shortcut: StandardKey.Quit
onTriggered: Qt.quit()
}
]
}

Our global drawer now shows the search bar component we set as the header
Adapting for the desktop
While panel-style global drawers can be useful in mobile environments, they might be too large on the desktop.
Thankfully, Kirigami global drawers provide an
isMenu
property. When set to true
, they turn into more traditional menus only on the desktop.
Oharra
In this menu mode, headers and banners are not visible.globalDrawer: Kirigami.GlobalDrawer {
isMenu: true
actions: [
Kirigami.Action {
text: "Kirigami Action 1"
},
Kirigami.Action {
text: "Kirigami Action 2"
},
Kirigami.Action {
text: i18n("Quit")
icon.name: "application-exit"
shortcut: StandardKey.Quit
onTriggered: Qt.quit()
}
]
}

Global drawer in menu mode, without a header or banner
Iragarki-bandak
Banners allow you to display a title and an icon at the top of your global drawer (even above the header).
By default, banners are only visible on mobile environments. You can change this by setting the global drawer component's
bannerVisible
property to true
.
Titles, set with the title property, can be used to pretty up your global drawer and make it seem less sparse. More importantly, it can remind your users that this is a global and app-wide drawer rather than a local drawer.
There is also a titleIcon property, which can be paired with your title to make the global drawer even more aesthetically pleasing. This icon will be placed to the left of the title.
globalDrawer: Kirigami.GlobalDrawer {
title: "My Global Drawer"
titleIcon: "kde"
bannerVisible: true
actions: [
Kirigami.Action {
text: "Kirigami Action 1"
},
Kirigami.Action {
text: "Kirigami Action 2"
},
Kirigami.Action {
text: i18n("Quit")
icon.name: "application-exit"
shortcut: StandardKey.Quit
onTriggered: Qt.quit()
}
]
}

Global drawer with title and icon in banner
Oharra
The titleIcon property takes names for system-wide icons according to the FreeDesktop specification. These icons and icon names can be viewed with KDE's CuttleFish application which comes with plasma-sdk, or by visiting FreeDesktop's icon naming specification.Context Drawers
While a Kirigami.GlobalDrawer displays global actions available throughout your application, a Kirigami.ContextDrawer should be used to display actions that are only relevant in certain contexts. This is usually used in separate pages.
A context drawer will only show up if any contextualActions have been created as part of the Page.actions group . It also behaves differently depending on whether it is being used on a mobile platform or on a desktop.
On a desktop, when a window has enough space, contextual actions show up as part of the actions
group in the top toolbar. When space is limited, such as on a mobile device or in a narrow window, contextual actions are hidden behind a hamburger menu on the right side. This is different from other actions in the actions
group, namely actions.main
, actions.left
and actions.right
; these do not get hidden in space-constrained windows, and are instead collapsed into their respective icons.
|
|

Context drawer with contextual actions hidden

Context drawer showing all contextual actions
On mobile, the drawer always consists of actions hidden behind a hamburger menu. It can be activated by tapping the hamburger menu or by swiping from the right edge to the middle of the screen in Left to Right mode or from the left edge in Right to Left mode. If you are on a desktop and want to test the mobile interface, you can run your application with the environment variable QT_QUICK_CONTROLS_MOBILE=1
.

Same example above, running in mobile mode

Context drawer open in mobile mode
Modal and Inline drawers
Kirigami offers two additional types of drawers, modal drawers and inline drawers. They are quite similar to each other: both span the entirety of the application's width or height and can be placed on the edges of the app window. However, they do react differently to user interaction.
- Modal drawers darken the rest of the application and, like overlay sheets , will be dismissed when clicking on a darkened area.
- Inline drawers allow the user to still interact with the rest of the application without being dismissed, and do not darken other areas.
These two drawers are so similar because they can, in fact, be implemented using the same Kirigami component: Kirigami.OverlayDrawer . Here are a few important inherited properties of this component to keep in mind:
- Popup.modal controls whether the drawer will be modal or inline depending on a boolean value
- Drawer.edge controls which edge of the application window the drawer will appear on; options for this property are part of the
Edge enum
, namely
Qt.TopEdge
,Qt.RightEdge
,Qt.BottomEdge
, andQt.LeftEdge
- Popup.contentItem contains the component that will form the content of your drawer
import QtQuick.Controls 2.15 as Controls
Kirigami.Page {
Kirigami.OverlayDrawer {
id: bottomDrawer
edge: Qt.BottomEdge
// Set modal to false to make this drawer inline!
modal: true
contentItem: RowLayout {
Layout.fillWidth: true
Controls.Label {
Layout.fillWidth: true
text: "Say hello to my little drawer!"
}
Controls.Button {
text: "Close"
onClicked: bottomDrawer.close()
}
}
}
Controls.Button {
text: "Open bottomDrawer"
onClicked: bottomDrawer.open()
}
}

Modal drawer on the bottom edge of the screen

Inline drawer on the bottom edge of the screen
A use case for bottom overlay drawers: NeoChat
NeoChat uses bottom overlay drawers to provide the user with a number of actions they can perform on a message they have long pressed. Here is a simplified example of what that looks like:
Kirigami.Page {
ListView {
model: App.MessageModel
delegate: MessageDelegate {
onPressAndHold: bottomDrawer.open()
}
}
Kirigami.OverlayDrawer {
id: bottomDrawer
height: popupContent.implicitHeight
edge: Qt.BottomEdge
padding: 0
leftPadding: 0
rightPadding: 0
bottomPadding: 0
topPadding: 0
parent: applicationWindow().overlay
ColumnLayout {
id: popupContent
width: parent.width
spacing: 0
// Message information
...
// Message actions
Kirigami.BasicListItem {
text: "Reply"
onClicked: {
bottomDrawer.close();
}
}
...
}
}
}