Adding actions

Learning more about Kirigami's Actions will help us make our application more useful.

Recap

So far, we built a simple app that can display cards. However, there is currently no way for the user to add new cards to the card view.

In this tutorial, we'll be looking at Kirigami actions. These will help us add interactivity to our app in a consistent, fast, and accessible way.

Actions

A Kirigami.Action encapsulates a user interface action. We can use these to provide our applications with easy-to-reach actions that are essential to their functionality.

If you have used Kirigami apps before, you have certainly interacted with Kirigami actions. In this image, we can see actions to the right of the page title with various icons. Kirigami actions can be displayed in several ways and can do a wide variety of things.

Adding countdowns

A countdown app is pretty useless without the ability to add countdowns. Let's create an action that'll let us do this.


pageStack.initialPage: Kirigami.ScrollablePage {
    // Other page properties...
    actions: [
        Kirigami.Action {
            id: addAction
            icon.name: "list-add"
            text: i18nc("@action:button", "Add kountdown")
            onTriggered: kountdownModel.append({
                name: "Kirigami Action added card!",
                description: "Congratulations, your Kirigami Action works!",
                date: 1000
            })
        }
    ]
    // ...
}

We are placing our Kirigami.Action within our main page from the previous tutorials. If we wanted to, we could add more actions to our page (and even nest actions within actions!).

The brackets [] used above are similar to JavaScript arrays, which means you can pass one or more things to them, separated by comma:

// General JavaScript array of components:
variable: [ component1, component2 ]
// Passing an array of Kirigami actions to QML:
actions: [ Kirigami.Action {}, Kirigami.Action {} ]

The id and text properties should be familiar from previous tutorials. However, the inherited Action.icon property should be interesting: it is an object with several properties letting you display certain icons for your actions. Fortunately, to use KDE icons all we need to do is provide the name property for the icon property, icon.name.

The onTriggered signal handler is the most important. This is what our action will do when it is used. You'll notice that in our example we're using the method kountdownModel.append of the kountdownModel we created in our previous tutorial. This method lets us append a new element to our list model. We are providing it with an object (indicated by curly braces {}) that has the relevant properties for our countdowns (name, description, and a placeholder date).


Each time we click our "Add kountdown" button on the top right, our custom countdown is added

Each time we click our "Add kountdown" button on the top right, our custom countdown is added

Mobile version

Mobile version

Global drawer

The next component is a Kirigami.GlobalDrawer . It shows up as a hamburger menu. By default it opens a sidebar, which is especially useful on mobile, as the user can just swipe in a side of the screen to open it. Global drawers are useful for global navigation and actions. We are going to create a simple global drawer that includes a "quit" button.

Kirigami.ApplicationWindow {
    id: root
    // Other window properties...
    globalDrawer: Kirigami.GlobalDrawer {
        isMenu: true
        actions: [
            Kirigami.Action {
                text: i18n("Quit")
                icon.name: "gtk-quit"
                shortcut: StandardKey.Quit
                onTriggered: Qt.quit()
            }
        ]
    }
    // ...
}

Here, we put our global drawer inside our application window. The main property we need to pay attention to is GlobalDrawer.actions , which takes the form of an array of Kirigami.Action components. This action has an appropriate icon and executes the Qt.quit() function when triggered, closing the application.

Since we are keeping our global drawer simple for now, we are setting the GlobalDrawer.isMenu property to true. This displays our global drawer as a normal application menu, taking up less space than the default global drawer pane.

Global drawer

Global drawer

Global drawer as a menu

Global drawer as a menu

Actions are contextual

Kirigami components are designed in such a way that the place where you put Kirigami Actions is relevant. As seen above, if you add actions to a Kirigami.Page , Kirigami.ScrollablePage or any other derivative Page component, they will show up on the right side of the header in desktop mode, and on the bottom in mobile mode.

Similarly, if Kirigami Actions are added to a Kirigami.GlobalDrawer , they will show up in the resulting drawer or menu.

Other examples of Kirigami Actions showing up differently depending on their parent component are:

Among other Kirigami components.

Our app so far

Main.qml:
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import QtQuick
import QtQuick.Layouts
import QtQuick.Controls as Controls
import org.kde.kirigami as Kirigami

Kirigami.ApplicationWindow {
    id: root

    width: 400
    height: 300

    title: i18nc("@title:window", "Day Kountdown")

    // Global drawer element with app-wide actions
    globalDrawer: Kirigami.GlobalDrawer {
        // Makes drawer a small menu rather than sliding pane
        isMenu: true
        actions: [
            Kirigami.Action {
                text: i18n("Quit")
                icon.name: "application-exit-symbolic"
                shortcut: StandardKey.Quit
                onTriggered: Qt.quit()
            }
        ]
    }

    ListModel {
        id: kountdownModel
        ListElement {
            name: "Dog birthday!!"
            description: "Big doggo birthday blowout."
            date: 100
        }
    }

    Component {
        id: kountdownDelegate
        Kirigami.AbstractCard {
            contentItem: Item {
                implicitWidth: delegateLayout.implicitWidth
                implicitHeight: delegateLayout.implicitHeight
                GridLayout {
                    id: delegateLayout
                    anchors {
                        left: parent.left
                        top: parent.top
                        right: parent.right
                    }
                    rowSpacing: Kirigami.Units.largeSpacing
                    columnSpacing: Kirigami.Units.largeSpacing
                    columns: root.wideScreen ? 4 : 2

                    Kirigami.Heading {
                        Layout.fillHeight: true
                        level: 1
                        text: date
                    }

                    ColumnLayout {
                        Kirigami.Heading {
                            Layout.fillWidth: true
                            level: 2
                            text: name
                        }
                        Kirigami.Separator {
                            Layout.fillWidth: true
                            visible: description.length > 0
                        }
                        Controls.Label {
                            Layout.fillWidth: true
                            wrapMode: Text.WordWrap
                            text: description
                            visible: description.length > 0
                        }
                    }
                    Controls.Button {
                        Layout.alignment: Qt.AlignRight
                        Layout.columnSpan: 2
                        text: i18n("Edit")
                    }
                }
            }
        }
    }

    pageStack.initialPage: Kirigami.ScrollablePage {
        title: i18nc("@title", "Kountdown")

        // Kirigami.Action encapsulates a UI action. Inherits from Controls.Action
        actions: [
            Kirigami.Action {
                id: addAction
                // Name of icon associated with the action
                icon.name: "list-add"
                // Action text, i18n function returns translated string
                text: i18nc("@action:button", "Add kountdown")
                // What to do when triggering the action
                onTriggered: kountdownModel.append({
                    name: "Kirigami Action added card!",
                    description: "Congratulations, your Kirigami Action works!",
                    date: 1000
                })
            }
        ]

        Kirigami.CardsListView {
            id: cardsView
            model: kountdownModel
            delegate: kountdownDelegate
        }
    }
}