Figuring out main.cpp
The role of main.cpp
While QML is used for the front-end of Kirigami applications, the backend is usually written in C++ thanks to this language's speed and flexibility. While in previous pages we have covered QML in a lot of depth, we'll need to gain an understanding of our backend C++ code in order to make applications that are more useful than what we can achieve with pure QML.
Here, we'll be going over the
main.cpp file we created in the 'Getting Started' page so that we can better understand what is going on in the central C++ file of our application. While this is a basic
main.cpp, the features we will go over will remain essential no matter what kind of application you decide to create.
What it does
First we must include a number of Qt header files, allowing us to use their functions. In this case, we include a number of Qt headers that handle application logic, reading QML files, and accessing files defined in
Enter our main function. Its first line
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling); enables High DPI scaling. This lets our application scale properly across devices with different display pixel densities.
We then create a
instance which we call
app. We then pass argc and argv to the constructor, letting Qt parse and use arguments.
We also set some metadata relating to the application. These include the organisation that created the application, the organisation's website, and the name of the application. We set these properties by calling QApplication , instantiating an object that comes from QCoreApplication and provides the event loop for applications regardless of whether they have a GUI or not (so if we ran our program without the GUI, this metadata would still be set).
lets us load an application from a QML file, which we do in the next line. In
engine.load(QUrl(QStringLiteral("qrc:/main.qml"))); we load our QML from a URL in our Qt Resource File (
Next, we check if our engine correctly loaded the QML file by checking that the engine's rootObjects() list is not empty. We can then run our application with app.exec() .